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Exponential sums and improved minimum distance bounds for codes and improvements on the Chevalley of 28-Jul-2000 12:35 PM PDT - 28-Jul-2000 01:05 PM PDT
Showing 21 - 38 of 38 matches
Games on "Word Configurations"
Date: July 26, 2000
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Le Her
Date: July 26, 2000
1 view • over 24 years ago
One dimensional Peg Solitaire
Date: July 26, 2000
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Searching for spaceships
Date: July 27, 2000
1 view • over 24 years ago
Hypercube Tic-Tac-Toe
Date: July 28, 2000
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The influences of algebraic geometry of curves over finite fields on coding
Date: July 28, 2000
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Fast Implementations of Berlekamp's BCH Decoding Algorithm
Date: July 28, 2000
1 view • over 24 years ago
Who wins Domineering on recutangular boards
Date: July 24, 2000
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Games of chance: Extending computational technoques to games of imperfect information
Date: July 26, 2000
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Two-player games on cellular automata
Date: July 27, 2000
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Go endgames are hard
Date: July 27, 2000
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A decodeing scheme for 4-ary lexicodes with minimum distance 4
Date: July 28, 2000
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How close to Maximum Likelihood is iterative (Turb) Decoding?
Date: July 28, 2000
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Elliptic curves/cryptology
Date: July 28, 2000
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Arrows: A program that plays Amazons
Date: July 28, 2000
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An application of Mathematical Game theory to Go Endgames: Some Width-Two-Entrance Rooms with/without Kos
Date: July 28, 2000
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The games computers
Date: July 28, 2000
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Exponential sums and improved minimum distance bounds for codes and improvements on the Chevalley-Warning and Ax-Katz results
Date: July 28, 2000
No views • over 24 years ago
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